Dota 2 The International 11

Creative Director, Myreze, 2022

For the second year in a row, Valve trusted us to deliver extended reality for the TI coverage - and we pulled out all the stops.

Utilizing state-of-the-art technology in form of AGS GhostFrame and Pixotope’s Off-Axis camera projection for LED XR, we delivered a turnkey solution from concept to content to live execution, which earned us a Sports Emmy award.

I was in charge of all creative execution on the Myreze side of things, and worked closely with both my team and Valve to ensure we were able to author a virtual set that both matched and elevated the chosen magmatic theme. I also got hands-on in form of set dressing and scene optimization, and I was heavily involved in the live production itself -being the main XR/AR operator, communicating with both the casters and Valve to author and execute creative one-offs during the entirety of the tournament.

Despite long and hard days, it was an incredibly rewarding project to be allowed to take part of.

For a full project breakdown, see the Myreze project page

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